Brain, Digital, & Learning

 Open access, Peer Reviewed

Indexed in KCI

pISSN 2384-2474
eISSN 2586-7490

RESEARCH ARTICLE

Brain Connectivity Related to Motivation, Immersion, Sociality, Addiction, and Dizziness in VR and Book-Type Life Science Learning – An fMRI Study

1Daejeon Science-Gifted High School
2Gongju National University of Education
3Korea National University of Education

*Corresponding Authors: masonkwon@gjue.ac.kr, kwonyj@knue.ac.kr

Brain, Digital, & Learning. Volume 12, Number 1, 1–15, March 2022. https://doi.org/10.31216/BDL.20220001
Received on March 14, 2022, Revised on March 24, 2022, Accepted on March 24, 2022, Published on March 31, 2022.
Copyright © 2022. Institute of Brain based Education, Korea National University of Education This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (https://creativecommons.org/licenses/by-nc/4.0/) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.

Abstract

The purpose of this study is to compare and analyze the brain connectivity in virtual reality (VR) and book-type learning in life science. Twenty-four types of life science VR contents were composed and the same contents were devised as a printed matter. The results of analyzing the functional connectivity of the brain in VR based learning higher than book based learning are as follows. The motivation factors have increased left and right hemispheres of the orbital prefrontal cortex, inferior frontal cortex, and putamen. The immersion factors have increased the functional connectivity of the orbital prefrontal cortex and inferior frontal gyrus The social factors have increased the functional connectivity of temporal pole, inferior parietal lobule and angular. The addiction factors have increased the functional connectivity of amygdala and putamen. The dizziness factors have increased the functional connectivity of inferior temporal gyrus and rolandic operculum. Based on the results of the above research, when conducting classes with VR, utilizing differences in brain functional connectivity between VR and book-type learning, the direction of class application can be presented that is specific for teaching-learning purposes and effectively reflects the characteristics of VR and book-type learning.
Keywords

Life science, VR, book-type learning, fMRI, brain connectivity, motivation and immersion, sociality, addiction, dizziness

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